Johnson, A., Jent, S., and Reynolds, L. (2008) "Library instruction and information literacy 2007" Reference Services Review, 36 (4), 450 - 514.
Then there are a couple of publications which look at information behaviour. The first reports on students use of a self-diagnosis tool and the second is a study of information seeking in Second Life:
Mansourian, Y. (2008) "Contextual elements and conceptual components of information visibility on the web." Library Hi Tech, 26 (3), 440 - 453.
Ostrander, M. (2008) "Talking, looking, flying, searching: information seeking behavior in Second Life." Library Hi Tech, 26 (4). (available as an electronic pre-print, if you subscribe)
Then, some articles talking about using games:
Clyde, J. and Thomas, C. (2008) "Building an information literacy first-person shooter." Reference Services Review, 36 (4), 366 - 380.
Markey, K. et al (2008) "Designing and Testing a Web-based Board Game for Teaching Information Literacy Skills and Concepts." Library Hi Tech, 26 (4). (available as an electronic pre-print, if you subscribe)
Schiller, N. (2008) "A portal to student learning: what instruction librarians can learn from video game design." Reference Services Review, 36 (4), 351 - 365.
Photo by Sheila Webber: Beech tree, Sheffield, November 2008.
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